Day Of Infamy Update [Feb 9th 2017]- Huge Update

We are releasing an update to Day of Infamy today to add two new maps Crete and Foy, new and improved coop and PvP game modes, better optimization, visual improvements, balance changes, and more. UPDATE 2-10-17: We are releasing a hotfix today to address some issues and make further balance

Day Of Infamy Patch (Jan 6)

Today we are releasing a patch to address some issues and make some improvements based on feedback we have received since launching Beta. Full change list below: STABILITY FIXES Resolved crash when connecting to a different server. NEW FEATURES Class loadouts can now be saved from the outfit selection menu.

rFactor 2 Build 1108

Stock Car – The safety car is now set to ‘non-collidable’ by default – testing has shown this can help avoid certain oval-related caution situations in which the safety car has trouble weaving its way to the front of the field. The value can be set to ‘collidable’ in the

Day of Infamy Dismemberment Update

NEW FEATURE Added dismemberment. Players can now lose their limbs on or after death when an explosion goes off or a limb has taken a high amount of bullet damage. This can be toggled on or off through game options. NEW CONTENT New map: Salerno. Layout based on Avalanche from

Forza Apex 6: Leaves beta and adds wheel support

Forza Apex 6 will be leaving its beta state today and also adds wheel support. Here is the press released by the Turn 10 team. “With today’s update, we’re bringing support for a number of popular wheels to the Forza franchise, in Apex and the soon to be released Forza

[PC] Overwatch Patch Notes – July 26, 2016

Please note that many of these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date. HERO BALANCE UPDATES Ana Biotic Rifle Rate of fire increased by 20% Magazine size increased from 8 to 10 Developer Comments: While Ana has been very

Flashback Friday: Singularity

Singularity was released for PC in 2010. The FPS game was developed by Raven Software and published by Activision. This game was based on Brian and Steven Raffel’s memories of the Cold War era abandoned buildings in Wisconsin. This is another one of my personal favorite games solely based on

Flashback Friday: Crysis

Many hail this game as a trend setting and one of the prettiest games on PC for the time. Some may even claim it looks gorgeous by today’s standards. The first person shooter came on to the scene in 2007, developed by Crytek, and is a spiritual successor to Crytek’s

F.E.A.R

In this series we take a look back on some fantastic games that you may have played and loved or missed but it still might be worth checking out. Title: F.E.A.R.: First Encounter Assult Recon Devoloper: Monolith Productions Engine: Lithtech Jupiter EX Havok Release date: October 18, 2005 Genre: First