Behemoth is now released to all players

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After some major tune ups, Behemoth (Bob) is now available for all players in Stage 2.

Quick run down of his changes below:
-New Passive: Living Fortress
-Behemoth will gain stacks of damage resistance after a certain damage threshold.
-Each stack lasts for a short time. The main goal of this is to block burst damage during combat.
-As Behemoth gains stacks, his armor will start glowing brighter to inform players he is taking less damage.
Current tuning:
-+75 Direct Damage to apply a stack.
-4% Damage Reduction applied per stack.
-Stacks will expire after 4 seconds.
-Stacks max out at 10.
-Traversal: Rocky Roll
Maneuverability has been increased dramatically to give Bob more control.
-No longer blocked by wildlife.
-Can quickly change directions while in the roll.
-Gravity has also been increased while inside the roll.
-No longer grants 50% damage reduction while inside the roll.

Rockwall
-The ability has undergone a complete code refactor to assure it will properly work when cast near Hunters.
-Slabs will always spawn at the cursor’s location when casted.
-Minimum cast range was decreased to allow closer casts of the Rockwall.

Fissure
-Improved consistency when cast near cliffs and hills.

Lavabomb
-Behemoth is now able to aim the ability until it is casted.
(Similar to how Goliath can aim rock throw)

Tongue Grab
-Improved overall consistency with the ability.
-Targets within the visual effect will be grabbed unless a major portion of the target is blocked by geometry.
-Visual effect will light up when a viable target is inside the effect radius.
Keep in mind Tongue grab has a travel time.

Tutorials are now mandatory again

If you have not played a tutorial, this is now forced before playing a multiplayer match.
Note: If you have not played a Co-op vs AI match there is now a 3,000 Silver Key reward for completing one match in Co-op vs AI.

Store Content (all live today)

Weapon Skins
-Lennox Gold
-E.M.E.T. Gold
-Crow Gold
-Kala Gold

Monster Skins
-Behemoth Gold
-Behemoth Blood Rock
-Behemoth Sandstone

Balance Updates

-All Monsters now gain energy when dealing damage to Hunters

After 3000 damage dealt to Hunters, a Monster will gain 1 bar of Evolve energy.
This only works when dealing damage to Hunters.
Armor is not gained when the energy is gained.

Hunters

Lennox

Autocannon
-Travel speed increased to 240 from 120
-Explosion radius increased to 3 meters from 2.5 meters

Parnell

-Rocket Launcher
-Damage reduced to 83 from 90

Abe

-Stasis Grenade
-Slow reduced to 45% from 50%
-Radius reduced to 14 meters from 17 meters
-Reduced to 13 seconds from 15 seconds

Kala

Teleporter
-Toss distance increased to 10 meters from 7 meters
-Health increased to 150 from 70
-Activation radius increased to 1.8 meters from 1.3 meters

Bucket

-Turret toss distance increased to 10 meters from 7 meters

Cabot

Damage Amp
-Capacity reduced to 315 energy from 350 energy

Bug Fixes

-Fixed an issue where the wrong loading screen would display for specific characters.
-Fixed an inconsistency with Goliath’s Leap Smash indicator not properly displaying the correct size.
-Fixed an issue where selecting a preferred role would give the user a random role in Arcade matchmaking.
-Fixed an issue where hunters can shoot through Behemoth Rock Wall.
-Fixed Random Role Preference not actually being random.
-Added Wraith’s missing image to the Deploy screen and Versus screen in co-op matches.
-Accolades have been re-sorted.
-Paladin Parnell’s Rocket Launcher now plays an explosion sound in multiplayer.
-Fixed the incorrect mode being displayed in lobby when joining on a friend.
-Fixed an issue where AI Wraith would not use abilities for long periods of time.
-Loading screen will no longer show Goliath while it’s loading the selected character’s loading screen.
-Bucketfall weapon skin preview has been added.
-Text fixes and character ability clarification and consistency fixes.

Evolve Stage 2 Patch Notes




Written by: Ozzy

Dreamer, optimist, sci-fi lover, Trekkie, caring supporter, loves GOOD music, loves a good story, laid back, has a thing for Aussie accents, and an avid gamer for fun.