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rFactor 2

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rFactor 2 Build 1108 (Update #2) & Nissan GT500 v1.2

rFactor 2 Build 1108 (Update #2) & Nissan GT500 v1.2
Accompanying this update is a new build: 1108 update 2. Like update 1 we released on December 28th, 2016, this build is fully backward compatible, which means there is no need to update your dedicated server. With this new build we introduce a new system to distribute templates with our cars. As soon as you upgrade to the new build, whenever you start the Launcher, it will install templates into a folder called “Templates” in your rFactor 2 main folder. Do not edit those files in place though, as they will be overwritten on updates of the car. Make a copy before you start designing your own livery. The new version of the Nissan can be found in the workshop, and you will automatically be updated if you are subscribed to it. Check out the full change log below: Sounds Added a completely new pack of sounds that should be a lot closer ...

rFactor 2 Build 1108

rFactor 2 Build 1108
Stock Car – The safety car is now set to ‘non-collidable’ by default – testing has shown this can help avoid certain oval-related caution situations in which the safety car has trouble weaving its way to the front of the field. The value can be set to ‘collidable’ in the player.JSON file by editing the following values: “Safety Car Collidable”: true. After this update, we recommend server admins backup and remove player.json and multiplayer.json, so that new ones are generated containing all new options and defaults. – Several minor adjustments and tweaks to help optimize scoring. – Further improvements to the track order of cars leaving the pits under caution. – Fixed a bookkeeping error under caution with one lap until restart. – Changed AI behavior to prevent pitting on the last lap of a caution. This helps to avoid messy and disorderly restarts and it makes the AI look a bit smarter too. – Added ...