Mass Effect: Andromeda Patch Notes 1.09 (7/7/17)

Single Player:

-Various improvements to facial animations and cinematic scenes
-Improved stability
-[MP] Platinum difficulty added
-Fixed issue where certain hair textures could disappear from female custom heads when using Facial Reconstruction Suite
-Fixed issue where negative AVP could be displayed after reaching Nexus level 20
-Fixed various quest progression blockers
-Fixed issue where Ryder could be killed even when following directions during the guarded walk through Aya
-Fixed issue where player could commit to relationships with both Jaal and Cora concurrently
-Fixed issue where the “Reach the Signal Source” objective in Peebee’s quest line could fail to trigger
-Fixed issue where player could get trapped on a ledge in the Elaaden Vault, causing an infinite load screen
-Fixed save/load issues with the final battle area in Peebee’s Loyalty mission
-Fixed issue where the “Speak to Sid” objective on the Nexus could persist indefinitely
-Fixed issue where quest marker could disappear during the final step of the “Reformation” quest on Voeld
-Addressed issue where it was possible for the player to be attacked during initial conversation with Bain Massani on Eos
-Fixed issue where save/load could cause final platform to disappear in Drack’s Loyalty Mission
-Fixed issue where the player can’t progress through the final story mission if the Nomad is broken from the “Out of Gas” quest
-Added a confirmation prompt before changing Ryder’s appearance on the Tempest
-Fixed issue where player could become trapped by NPCs in the APEX HQ on the Nexus
-X5 Ghost can now be dismantled.
-Fixed issue where TAB (keyboard) and Start/Options (Controller) no longer served as shortcuts to close the pause menu
-Fixed issue where auto-level could assign skill points into loyalty-locked squadmate skills
-Tactical Cloak melee damage bonus now applies to jump-melee as well.
-Fixed issue with Fusion Mods displaying incorrect stats
-[PC] Improved HDR functionality on Windows 10 Creators Update
-[PC] Photo mode now supports Ansel’s depth-of-field controls.
-[PC] Fixed issue where Logitech keyboard rebinding would cause key lighting to work improperly

Single Player Patch Notes

Multiplayer:

-Introduced Platinum Difficulty, featuring mixed enemy factions.
-Added the Batarian Scrapper character (Rare).
-Added a Skin Tone slider to customization options for some characters.
-Added Veteran Bonus ranks that increase power, combo, and melee damage stats for each character.
-There are now two daily challenges and new types of challenges.
-The Item Store has a weekly rotation of two Uncommon and two Rare equipment items.
-Characters can be renamed in the customization options.

Weapons

-Added the Kishock Harpoon Gun, a heavy, single-shot batarian sniper rifle that bleeds targets slowly.
-There are new versions of the Uncommon, Rare, and Ultra Rare weapons with unique perks.
*Bulwark: grants you additional damage resistance when near other players. Damage resistance increases with each team member in range.
*Siphon: damage dealt replenishes player health.
*Concussive: killing an enemy with a weak point shot causes them to detonate with a biotic explosion.

Assault Rifles

Avenger S
-Increased damage from 55-66 to 66-79
Falcon
-Increased damage from 385-462 to 415-498
-Increased total ammo from 30-38 to 36-45
-Increase explosion radius from 2 meters to 3 meters
P.A.W.
-Increased damage from 58-67 to 64-74

Pistols / SMGs

Charger S
-Increased damage from 47-56 to 57-68
Sidewinder
-Decreased reload speed from 1.5 seconds to 0.75 seconds
-Increased total ammo from 42-53 to 60-75
Eagle
-Increased clip size from 18 to 24
-Increased total ammo from 180-225 to 192-240
Scorpion
-Increased damage from 475-570 to 587-704
Equalizer
-Increased damage from 57-68 to 71-85

Shotguns

Scattershot
-Increased damage from 66-79 to 87-104
Reegar Carbine
-Increased damage from 58-70 to 90-108

Sniper Rifles

Viper S
-Increased damage from 460-552 to 610-732
Indra
-Decreased damage from 105-126 to 92-110
Black Widow
-Increased damage from 771-891 to 900-1041
-Increased gun weak point multiplier from 1.7 to 2.0
Naladen
-Changed damage distribution between impact and area of effect from a 40/60 ratio to 20/80
Shadow
-Slowed down the Shadow’s recharge by 33%

Mods
-Added new Targeting System mod for pistols and assault rifles that increases accuracy without a magnified scope.

Powers
Combat

Concussive Shot:
-Increased base damage from 350 to 440
-Increased Rank 3 damage bonus from 25% to 35%, and Rank 5 damage bonus from 40% to 50%
-Increased Rank 6 Anti-Shield damage bonus from 50% to 100% and Rank 6 Anti-Armor damage bonus from 50% to 120%
Flamethrower:
-Increased the direct damage per second from 240 to 250
-Increased the burning damage over time from 120 to 130 per second
Frag Grenade:
-Base damage radius increased from 5 meters to 6 meters
-Rank 5 Shrapnel damage over time increased from 65 to 100 damage per second. Duration increased from 5 seconds to 6 seconds

Tech

Assault Turret:
-Rank 5 Omni-Link radius increased from 6 meters to 10 meters
-Rank 6 Cryo Ammo bullet damage bonus increased from 20% to 60%
-Rank 6 Flamethrower:
*Immediate damage per second increased from 150 to 275
*Burning damage over time increased from 130 to 200 damage per second, and the burn duration increased from 2 seconds to 4 seconds
*Flamethrower damage to armor increased from 50% to 60%
*Flamethrower range increased from 8 meters to 15 meters
Fortify:
-Fixed a bug that was preventing Rank 6 Unmoving Defense from providing stated damage resistance
-Increased Rank 6 Unmoving Defense damage resistance from 8 to 10 per second, up to a maximum of 50 (was 40)
-Tactical Cloak & Stealth Grid:
-Increased the melee damage bonus from 60% to 75% and bonus window from 2 seconds to 3 seconds

Tactical Cloak
-Escape Artist now recloaks player for 4 seconds after killing blow with a melee attack.
Remnant VI
-Decreased the Rank 2 beam damage bonus from 65% to 50%
-Decreased the Rank 5 Focus beam damage bonus from 100% to 80%
-Increased the Rank 6 Electric beam damage bonus from 30% to 50%
APEX Training Passive:
-Rank 5 Aerial Combat Training is now Special Combat Training and adds 50% damage to combo detonation on top of existing bonuses

Biotic

Lance:
-Increased base damage from 350 to 400
-Increased aim assist vs. distant targets from a 2-degree angle to a 3-degree angle
Nova:
-Increased Rank 5 Anti-Armor and Anti-Shield damage bonuses from 75% to 100%
-Increased Rank 6 Seismic damage bonus from 40% to 50%
Shockwave:
-Increased base damage from 350 to 400
Singularity:
-Increased the Rank 3 damage per second bonus from 40% to 100%
-Increased the Rank 6 Explosion damage from 350 to 700
Throw
-Fixed a bug that prevented Throw rank 6b from increasing combo detonation damage
Annihilation
-Fixed a bug that prevented Annihilation from affecting targets within first 5 seconds of activation

Enemies

-In most cases, Ascendant, Fiend, and Hydra sync kills are no longer fatal, but will bring down the player.

Gameplay
Objectives

-Timers and progress bars now scale based on difficulty level.
-Devices now must be defused within 45 seconds of spawning. This timer resets upon completing interaction.
-Upload depletion rate now reduced when not controlled by players.
-Hack can now be contested by enemies.
-Assassination
*Replaced with Boss objective
*Boss now spawns more difficult variants of creatures, in progressive order of creature difficulty
*Targets have special nameplates, more hit points, and take reduced damage from Cobra RPGs

Equipment

-Juggernaut Shield bonus increased to 20%
-Shield Enhancer bonus Increased to 30%
-Revive Pack Transmitter
*Renamed as Supply Pack Transmitter
*Now duplicates the effects of First Aid, Revive Packs, and Ammo Packs to teammates within 10 meters
*Increases the radius of the Cobra RPG by 50%
-Damage from Cobra missiles modified to be more consistent among enemy types, and no longer deal extra damage to weak points.

Multiplayer Patch Notes




Written by: Ozzy

Dreamer, optimist, sci-fi lover, Trekkie, caring supporter, loves GOOD music, loves a good story, laid back, has a thing for Aussie accents, and an avid gamer for fun.